“Cut the mask off his
face...no need to be gentle”
Although Batman Arkham City is a game
that came out a while back for the Xbox 360 and PS3, Nintendo fans
are finally getting their hands on it thanks to the Wii U. So how
does the Wii U port stack up to the other ports? Does the GamePad add
anything to the game? Find out below!
Overview:
The story starts out with Bruce Wayne getting arrested and thrown into Arkham City, which is a sectioned-off portion of Gotham City. It's essentially a giant prison where criminals get to roam freely. It doesn't take long for many of the villains that Batman has locked away to catch wind that he has been thrown into Arkham City...and now they want revenge. In short, as you work your way around Arkham City and try to figure out its secrets, you will face off against many of Batman's greatest enemies.
The Wii U port is pretty much the same
game that was released on the Xbox 360 and PS3 a while back. However,
there are some differences. Most notably is the GamePad, which the
other systems did not have. This actually adds to the game, and makes
it more enjoyable overall. The GamePad acts as a full map that you
are able to zoom in and out of, set way points, and even scan for
Riddler's Trophies. Having a map displayed constantly without having
it blocking the action on your TV is great. I love having the TV
freed from all that clutter.
The GamePad can also be used as a sonar
radar. This allows you to easily plan your attacks and go for the
silent approach. On top of that, all of Batman's gadgets can be
assigned to the GamePad. A quick tap on a weapon, and it is instantly
equipped without having to break from the action. Some of his
gadgets, like the remote controlled Batarang, can be controlled with
the GamePad's gyroscope. This is a cool option, but it is worth
pointing out that you can still control all of his gadgets
traditionally with the control sticks.
Another cool feature the GamePad offers
is the ability to check full character bios at any time. You can even
use the GamePad to read full mission objectives and set all of your
upgrades without ever having to bring up a menu on your TV. Of
course, the game also offers full GamePad play, meaning that you can
play the whole game on just the GamePad if you want. However, this
does mean you miss out on other features, like having your map always
displayed, setting weapons quickly with the touch screen, etc.
In the end, it was the “Environmental
Audio” coming from the GamePad that I liked the most. While you're
swinging around Arkham City, you can hear the conversations of nearby
enemies playing right from the speakers on your GamePad. This is also
used when you are listening to your scanner or talking to people on
your intercom (like when you're talking to Alfred). The voices coming
out of the speakers sound clear, and it gives you a true surround
sound experience with your TV playing other sounds.
Another feature that is exclusive to
the Wii U port is B.A.T. mode. In short, your suit is able to
store the kinetic energy from your punches (or getting punched) and
then release it to make you more powerful. The feature can come off
feeling a bit cheap, but can be helpful in getting past some of the
game's more “unfair” fights. That being said, you never have to
use this mode if you don't want to. It can be activated by pressing
on the left and right control sticks at the same time (when your
B.A.T. meter is full of course). Catwoman's suit also has the same
feature when you're playing her missions.
Now let's talk about graphics and
sound. The voice acting in the game is incredible, and they do a
great job pulling you into the story. In fact, the dialog between
characters was one of my favorite things about the game. Graphically,
the Wii U version looks a bit better than the other ports, with more
lighting, textures, etc.
That being said, this does bring me to
the my biggest complaint of the game, and that is the frame rate
issues. Although it is not a huge problem, some slowdowns are
noticed. In a developer's interview with Rocksteady, they said that
this had nothing to do with the power of the Wii U itself, but with
the simple fact that it was their first time developing for the Wii U. Not only that, but the game had been designed from the ground up with the
other consoles in mind.
Last but not least, Armored Edition
comes completely bundled with all of the DLC that was released for
Arkham City. This does include all of Catwoman's missions, Harley
Quinn's Revenge, the costume packs, the challenge maps, etc. This
literately adds hours of gameplay and is a great edition for this
game.
Conclusion:
Despite some very minor frame rate
issues, Batman Arkham City: Armored Edition is a fantastic game on
the Wii U and one of my favorite launch titles. If you have never had
the chance to experience Arkham City, do yourself a favor and play it
on the Wii U. The GamePad actually adds a lot to the game, and you
can tell that Rocksteady took their time in coming up with different
ways to utilize the second screen to its full potential. This is the
definitive version of the game, with all of the DLC included, and a
must-play for people who never got to experience the game the first
time around. (9/10)




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